logan's globaloria blog
Monday, May 2, 2011
Friday, April 29, 2011
OHHH CRAP!!!!!!!!!
So we have our demo presentations coming up finally and we are all busting our tails to get done as fast as we can with only a few more weeks of class we are going to be working very hard to complete everything.
Friday, April 8, 2011
Coding
I plan on using mouse controls for my game so that's where all my coding is going to be focused. I'll use a drag and drop mechanic so that I don't have to worry to much about using a bunch of different codes (plus I can find all the coding for that in about ten seconds) that will get jumbled up.
Wednesday, February 9, 2011
Naration
Games that have naratives in them are extremley helpfull they make it easier for the player to understand whats going on and not be confused. Im using my demo to give players a breakdown of what they are about to play and how to play it it would be unfair of me to tell the player to just sit down and play. The playing to learn games realy helped get a backround of why naratives are so important. Another helpfull thing is that I have been playing games for years and know a lot about naration thanks to that. Hopefully my game will be easy enought for all to understand but challenging enough so you don't get bored.
Thursday, January 20, 2011
Ideas
An idea that I came up with for my game was to have achievements so that that way people will earn new equipment. This will also make players want to keep playing to earn them all and reward them to keep them intrigued.
Tuesday, January 18, 2011
reserch
my game is somewhat like the territory wars online flash game http://l2.eogamer.com/wiki/Territory_Wars_-_General_overview i used this game for the basis of my entire game project
Friday, November 19, 2010
Midterm progress
I am reactively pleased with the progress I have made this 9 weeks so far. I would like to finish up my paper prototype. As far as my team page goes I've made a lot of progress on it and here is a link http://myglife.org/usa/wv/gehswiki/index.php/Team:Team_War_Games. For the rest of the 9 weeks I hope to get a lot more done. I hope to at least start working on the actual game. I plan to work on my paper prototypes of thanksgiving break.
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